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Epic Games has emerged victorious in its prolonged legal conflict with Apple, recently announcing that Fortnite will return to the U.S. iOS App Store next week. In light of this win, Epic Games is implementing significant changes to its revenue share policy, encouraging developers to explore alternatives to Apple’s in-app purchase system. This decision follows a court ruling that prevents Apple from charging fees on purchases made outside of its apps and mandates that developers be allowed to select different payment options. In a recent blog post, Epic Games outlined its new revenue-sharing model, which will take effect in June 2025.

The company announced that developers using the Epic Games Store will enjoy a zero-percent revenue share on their first $1,000,000 in revenue per app each year. For earnings exceeding that threshold, the standard revenue split of 88% to developers and 12% to Epic will apply. Additionally, Epic Games plans to introduce a feature enabling developers to host “webshops” within the Epic Games Store. These webshops will facilitate out-of-app purchases, presenting a more affordable alternative to traditional in-app purchases—options that are often burdened with high fees from Apple and Google.

Developers can direct players to make digital purchases through these webshops on any platform that permits it, including iOS in both the EU and the United States. To further incentivize players, Epic is promoting these webshops with a reward system. Players who make purchases through Epic Webshops will accumulate 5% in Epic Rewards, which can be redeemed for future app and game purchases within Epic’s store. This initiative not only benefits developers but also encourages consumer engagement with the Epic Games ecosystem.

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